First Jobs and Woz visited Xerox PARC, got the idea for a graphical interface, which in 1984 led to the Macintosh. Then Bill Gates got into the act and Windows was born. Some twenty-five later, Apple brought us the iPhone and iTouch, the first mass-market devices with touch screens. Then along came H.P., Dell, Intel [...]
The Sims Takes iPhone Games to New Level, 12-14 Hrs. of Play
by Richard on 02. Jun, 2009 in Games & Sims
Levi Buchanan writes in The Sims 3 Review, “This is not some port, this is the real deal Sims for the iPhone. Sims 3 for the iPhone starts with a Sim creator where you choose the gender and general appearance of your Sim. However, the true customization of your Sims takes place when you craft [...]
Kids and the iPhone
by Richard on 10. Dec, 2008 in Games & Sims
We were working on a new product idea for kids 3 to 7 years old the other day and began envisioning one version built specifically for the iPhone. But is the iPhone a platform that’s viable for children at the younger end of this age range, we wondered? As this video and others of the [...]
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