Posts Tagged "best practices"

  • Sleepless in New York

    I spent the last weekend in January participating in the first Global Game Jam at New York’s Columbia University (there were 1,650 participants at 54 locations in 23 countries in all, including a group at New York University). Now that I’ve recovered from too many Doritos and soda I can say it was great to [...]

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  • Should video games be used in the classroom? Can they support a standards-based curriculum and do they improve learning outcomes?
    My colleague and collaborator Lee Wilson has written a white paper for the Software Information Industry Association (SIIA) that tackles these and other practical challenges teachers face when they use video games in the classroom. Lee [...]

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