My colleague Scott Traylor of 360 Kid regularly writes thoughtful and timely pieces about kids, toys and digital media, and his latest article for the May 2009 issue of Playthings Magazine is no exception. What Works For Virtual Play? – Questions to Ask About Web-enabled Toys takes a deep dive into play patterns of toys [...]
Serious Games Showcase
Serious games and simulations embrace subjects as diverse as health care, emergency preparedness, world history, algebra, ethics, emotional intelligence, team building. Thanks to Eliane Alhadeff for showcasing some of this diversity in these slides.
Do Video Games Prepare Kids for the Future?
Many video games take place in a fantastically violent, post-apocalyptic landscape, but are these games adequately preparing kids for the future? Listen in as Clifford Baynes and his colleagues tackle the issue head on. Are Violent Video Games Adequately Preparing Children For The Apocalypse?
Brand You According to Google
Let’s face it, the ability to manage and control our personal and professional identities has taken a big hit thanks to web services like Google, MySpace, Facebook, social bookmarking and now challenges like “25 Random Things About Me” that’s been making the rounds. Depending on how you play it out it’s either the underside or [...]
Using Games in the Classroom
Should video games be used in the classroom? Can they support a standards-based curriculum and do they improve learning outcomes? My colleague and collaborator Lee Wilson has written a white paper for the Software Information Industry Association (SIIA) that tackles these and other practical challenges teachers face when they use video games in the classroom. [...]

Live from the Global Game Jam
It’s day three, two hours and counting to the end of Game Jam 2009 and I’m reporting this morning from the world wide headquarters of Team High Concept. For the first time since Friday the room is quiet, designers designing, writers writing, programmers coding, creative directors — yours truly — biding their time writing about [...]
Global Game Jam 2009
Join the Global Game Jam, an intense 48-hour journey of creativity, innovation, collaboration, and experimentation. Maximize your creativity by designing games within specified constraints, in a limited period of time, and build your game dev network in the process. The event takes place simultaneously at 44 different locations in 15 countries around the world. In [...]
Videogames Eclipse Other Media
In his keynote at CES this week Activision’s Mike Griffith predicted that video games would overtake all other media in popularity within a decade. Social gaming, more interactivity and better technology will help gaming dominate the entertainment landscape in future. Movies, recorded music and TV – these are all stagnating or contracting entertainment sectors. Griffith [...]
Making Virtual Worlds Accessible
After developing educational technology products for Pearson and Scholastic, I’ve come to appreciate the value of creating products that are accessible to users with vision-, hearing- and learning-related disabilities. Whether because they are English language learners (ELL), have auditory or visual deficits, input/output disorders or other issues, it’s not only good karma and good business [...]
Kids and the iPhone
We were working on a new product idea for kids 3 to 7 years old the other day and began envisioning one version built specifically for the iPhone. But is the iPhone a platform that’s viable for children at the younger end of this age range, we wondered? As this video and others of the [...]

Games People Play
The Pew Internet Project released a data memo this morning on Adults and Video Games. Among their main findings: More than half – 53% – of all American adults play video games of some kind, whether on a computer, on a gaming console, on a cell phone or other handheld device, on a portable gaming [...]
What’s in Your Noggin?
Tanya Van Court, Senior Vice President and General Manager of Nickelodeon’s Noggin, ParentsConnect and Nick Jr.com, presents Nick’s new standards-based early childhood learning site, myNOGGIN. Designed for preschoolers through first graders, myNOGGIN is an educational service that provides the same high quality, Noggin learning experience that children love and parents trust, with an extra bonus: [...]
Latest Tweets
Follow @richardcarey on Twitter
What We Do
Richard Carey Digital Media designs and develops digital media and consults on the strategy, architecture and user experience of web applications and games, social media and educational technology products.
What People Say
Richard has a unique balance of K-12 market knowledge and software development skills. A champion of the agile iterative process, he’s able to coach cross-functional teams to generate great ideas and produce exceptional products.
— Ann Kennedy, VP Pearson Education
-
New Sites and Projects
January 9, 2012
-
$20 Million in 7 Minutes
June 22, 2011
-
App Camp 2011 Videos
June 16, 2011
-
Using Social Media and Game Mechanics Improve Learning
March 28, 2011
-
Gamification is Coming. Are You Ready?
January 18, 2011
-
New Sites and Projects
January 9, 2012
-
$20 Million in 7 Minutes
June 22, 2011
-
App Camp 2011 Videos
June 16, 2011
-
Using Social Media and Game Mechanics Improve Learning
March 28, 2011
-
Gamification is Coming. Are You Ready?
January 18, 2011
-
Richard: No, I haven't seen that so can't comment. Do you...
-
Brad henry: Question: have you seen the most recent version of...
- links for 2010-01-23 | Glorified Monkey: [...] Augmenting Reality Before Breakfast | Richar...
-
Greg Deocampo: The Coke Zero AVTR AR ad has a live web component ...
- What is (Augmented) Reality? | Richard Carey > Digital Media: [...] a mixed reality.” That sounds exactly ...
