Dr. Silvia Bunge, director of the Bunge Cognitive Control and Development Laboratory at UC Berkley, uses behavioral and brain imaging techniques to examine how we control our thoughts and actions to make them consistent with our internal goals. In a recent study reported by Po Bronson and Ashley Merryman in their Newsweek blog NurtureShock, [...]
Read More...Posts in the "Games & Sims" Category
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First clue: it’s not a summer movie.
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As the annual techno-temple of E3 winds down, reports are starting to filter in about what’s going to be hot in the next year. Personally I’m going to wait for our friend Warren Buckleitner to weigh in. If you’re not so patient and have to be the first on [...] -
Levi Buchanan writes in The Sims 3 Review, “This is not some port, this is the real deal Sims for the iPhone. Sims 3 for the iPhone starts with a Sim creator where you choose the gender and general appearance of your Sim. However, the true customization of your Sims takes place when you craft [...]
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I’ve been following the development of Metaplace and been an early beta tester since meeting Raph Koster at the Game Developer’s Conference several years ago. His vision was audacious, yet simplicity itself: allow anyone to create and share their own massively multiplayer virtual world or game using drag-and-drop tools. As Raph wrote in his blog [...]
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Serious games and simulations embrace subjects as diverse as health care, emergency preparedness, world history, algebra, ethics, emotional intelligence, team building. Thanks to Eliane Alhadeff for showcasing some of this diversity in these slides.
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Many video games take place in a fantastically violent, post-apocalyptic landscape, but are these games adequately preparing kids for the future? Listen in as Clifford Baynes and his colleagues tackle the issue head on.
Are Violent Video Games Adequately Preparing Children For The Apocalypse?
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Should video games be used in the classroom? Can they support a standards-based curriculum and do they improve learning outcomes?
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My colleague and collaborator Lee Wilson has written a white paper for the Software Information Industry Association (SIIA) that tackles these and other practical challenges teachers face when they use video games in the classroom. Lee [...] -
It’s day three, two hours and counting to the end of Game Jam 2009 and I’m reporting this morning from the world wide headquarters of Team High Concept. For the first time since Friday the room is quiet, designers designing, writers writing, programmers coding, creative directors — yours truly — biding their time writing about [...]
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In his keynote at CES this week Activision’s Mike Griffith predicted that video games would overtake all other media in popularity within a decade.
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Social gaming, more interactivity and better technology will help gaming dominate the entertainment landscape in future. Movies, recorded music and TV – these are all stagnating or contracting entertainment sectors.
Griffith quoted US [...]





