What a long strange trip it’s been. First, video games were seen as nothing more than a waste of time, then they were said to be a scourge that was turning young, impressionable players into zombified serial killers or worse. More recently, thanks to the work of people like Jim Gee, the conversation has shifted [...]
The Future of Video Games: The Kids Are Alright
by Richard on 12. Aug, 2010 in Educational Technology, Games & Sims, Kids Media & Technology
Gamestar Mechanic in the South Bronx
by Richard on 14. Jul, 2010 in Educational Technology, Games & Sims, Kids Media & Technology
[Scroll down for update.] When I heard about eLine Media‘s planned beta test of Gamestar Mechanic I thought it would be a perfect match for the outreach programs organized by New York based NGO The LAMP to teach media literacy in under-served communities. It took less than an hour to reach a meeting of the [...]
Think, Play, Learn
by Richard on 14. Jun, 2010 in Educational Technology, Games & Sims
Intentional Games is an initiative to develop and publish serious games and simulations for the personal growth, educational and professional training markets. We are building a long term product road map using original and re-purposed IP, leveraging strategic partnerships and creative financing to develop and bring our products to market. If you have a business, [...]
Brain Meets iPad
by Richard on 12. Jun, 2010 in Educational Technology
My post of a cat playing with an iPad was a placeholder until the initial hype died down and more reasoned reviews started coming in. Lee Wilson, President of PCI Education, wrote a very cogent post titled iPad for Education Revisited that praises the iPad’s value as a media consumption and media organization tool, with [...]
From Nursery Rhyme to Hit iPhone App
by Richard on 07. Dec, 2009 in Educational Technology
Speaking at Warren Buckleitner’s Dust or Magic conference a few weeks ago, Caroline Hu Flexer talks about how her company Duck Duck Moose created an Apple Staff Favorite iPhone Appfrom a nursery rhyme and how a 2 year old inspired some of their best work. In their brief existence, Duck Duck Moose has developed three [...]
Blog Alert
by Richard on 07. Oct, 2009 in Educational Technology
Recently Google, the Joan Ganz Cooney Center, MacArthur, and Common Sense Media started a promising new blog called Breakthrough Learning in the Digital Age, inviting Scott Traylor (CEO/founder of 360Kid), Lisa Guernsey (author and director at New America Foundation), James Paul Gee (serious game advocate, author and professor at Arizona State) and Gary Knell (Sesame [...]
A Small (virtual) World for a Large (real) Market
by Richard on 16. Jul, 2009 in Educational Technology
As reported in the New York Times’ Technology Bits blog: “Rick Goodman, who developed the popular real-time strategy game Age of Empires, is now focusing on a virtual world where, instead of re-enacting historical battles, Chinese children can learn English. Alex Wang, the company’s chief executive and co-founder, said the idea grew out of his [...]
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