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	<title>Comments on: Gamer-Centered Design</title>
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	<link>http://www.richardcarey.net/2007/05/21/gamer-centered-design/</link>
	<description>Digital media strategy, user experience, design and development of serious games, web and mobile apps, educational technology and gamification.</description>
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		<title>By: The Search Game &#124; Richard Carey &#62; Digital Media Solutions</title>
		<link>http://www.richardcarey.net/2007/05/21/gamer-centered-design/comment-page-1/#comment-26</link>
		<dc:creator>The Search Game &#124; Richard Carey &#62; Digital Media Solutions</dc:creator>
		<pubDate>Wed, 07 May 2008 11:37:08 +0000</pubDate>
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		<description>[...] words so file this under User Experience and go take it for a spin to see what web search + gamer centered design might look looks like. For more visit the SearchMe [...]</description>
		<content:encoded><![CDATA[<p>[...] words so file this under User Experience and go take it for a spin to see what web search + gamer centered design might look looks like. For more visit the SearchMe [...]</p>
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		<title>By: Best of 2007 at iFast</title>
		<link>http://www.richardcarey.net/2007/05/21/gamer-centered-design/comment-page-1/#comment-24</link>
		<dc:creator>Best of 2007 at iFast</dc:creator>
		<pubDate>Fri, 11 Jan 2008 06:10:39 +0000</pubDate>
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		<description>[...] Gamer-Centered Design [...]</description>
		<content:encoded><![CDATA[<p>[...] Gamer-Centered Design [...]</p>
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		<title>By: Richard Carey &#62; Digital Media Solutions, Serious Games &#38; Learning Simulations</title>
		<link>http://www.richardcarey.net/2007/05/21/gamer-centered-design/comment-page-1/#comment-23</link>
		<dc:creator>Richard Carey &#62; Digital Media Solutions, Serious Games &#38; Learning Simulations</dc:creator>
		<pubDate>Fri, 21 Dec 2007 21:47:14 +0000</pubDate>
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		<description>[...] Gamer-Centered Design [...]</description>
		<content:encoded><![CDATA[<p>[...] Gamer-Centered Design [...]</p>
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		<title>By: Richard Carey Associates &#62; Digital Media Solutions</title>
		<link>http://www.richardcarey.net/2007/05/21/gamer-centered-design/comment-page-1/#comment-25</link>
		<dc:creator>Richard Carey Associates &#62; Digital Media Solutions</dc:creator>
		<pubDate>Wed, 13 Jun 2007 14:55:24 +0000</pubDate>
		<guid isPermaLink="false">http://richardcarey.net/2007/05/21/gamer-centered-design/#comment-25</guid>
		<description>[...] technology a mile away. However when the tech of today is integrated with a product, which I call gamer-centered design, the results can be astonishingly different. For example take Whyville.net, one of the first [...]</description>
		<content:encoded><![CDATA[<p>[...] technology a mile away. However when the tech of today is integrated with a product, which I call gamer-centered design, the results can be astonishingly different. For example take Whyville.net, one of the first [...]</p>
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		<title>By: Richard Carey Associates &#62; Digital Media Solutions</title>
		<link>http://www.richardcarey.net/2007/05/21/gamer-centered-design/comment-page-1/#comment-22</link>
		<dc:creator>Richard Carey Associates &#62; Digital Media Solutions</dc:creator>
		<pubDate>Sat, 02 Jun 2007 11:48:39 +0000</pubDate>
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		<description>[...] the information architecture and user experience of other applications &#8212; which I think of as gamer-centered design &#8212; all the better to engage the user and meet them on their own [...]</description>
		<content:encoded><![CDATA[<p>[...] the information architecture and user experience of other applications &#8212; which I think of as gamer-centered design &#8212; all the better to engage the user and meet them on their own [...]</p>
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